CSC318

Fall 2018

    The Design of
    Interactive Computational Media


Each tutorial will be used as a critique session (i.e., studio), where every group hast to present their weekly progress to the rest of the class. Each group has 7 minutes to present the deliverables listed for the studios listed below. Each group must explicitly include a group name in their presentation to help students and instructors organize the critiques.

After each presentation is a 10-12 minute discussion period, during which time students from other groups are expected to critique the presented work. Everyone is expected to participate in the studio sessions; your engagement in each studio class will be graded based on your active participation to class, e.g. by asking questions, answering questions, making comments after presentations, etc...

Additionally, every student must submit write-ups of their critiques of the other groups that presented in their class on Markus by 12:00pm (noon) sharp on the Friday after each studio. Please submit one PDF file per group (one for each group in your studio section except your own group), named with that group's name (e.g. "TheOtherGoup.pdf"). Do not include your name or any identifying information on these documents.

Deliverables

Oct 4: Formative study design, instruments, and protocols

  • Initial problem statement describing what your team will be exploring
  • Design of formative study #1 (target participants you will study, instruments you will use, and protocol you will use to conduct the study)
  • Draft of formative study #2 (what method you will use, initial ideas of what you want to study in the 2nd study)

Oct 11: Data collection & analysis planning

  • Results of study 1
  • Updated problem statement describing what your team will be exploring after your analysis of the results of study 1
  • Design of formative study #2 (target participants you will study, instruments you will use, and protocol you will use to conduct the study)

Oct 18: Analysis results, design requirements, and job stories

  • Results of formative studies
  • Refined problem statement describing what your team will be exploring after your analysis of the results of studies 1 & 2
  • Job stories explaining what jobs that your study participants currently perform to solve the specific problem that you studied
  • Experience map of how your study participants solve the specific problem that you studied

Oct 25: High level design concepts & design walkthrough

  • Sketches of all the different design concepts that your team brainstormed for ways to complete the jobs that you learned about from the formative studies
  • Best three design concepts & an assessment of the pros and cons of each
  • Sketches of a refined design concept your team created after the initial brainstorm session
  • Storyboards illustrating how your refined design concept works

Nov 1: Expert evaluation of low fidelity prototype (in class)

  • Paper prototype of your refined design concept
  • All the materials that you will need for a discount usability study (either heuristic evaluation or cognitive walkthrough) which you will conduct in class with your paper protoype
  • All the materials that you will need for a second discount usability study (think aloud, heuristic evaluation, or cognitive walkthrough) which you will conduct outside of class separately afterwards with your paper protoype

Nov 15: High fidelity prototype, summative study design, instruments, and protocols

  • Findings from discount usability studies with low fidelity prototype
  • High fidelity prototype that you created after improving your design concept based on findings from discount usability studies
  • Design of experiment (target participants you will recruit, instruments you will use, and protocol you will use to conduct the experiment) to evaluate the high fidelity prototype

Nov 22: Study results, expected revisions to the design

  • Results of the experiment
  • Conclusions about the design you have created based on an analysis of the results
  • Future work that you propose can be done to improve your design
  • Demo of your prototype with instructors (to be scheduled and done outside of class)

Nov 29: Project presentation (within tutorial competition)

  • Project presentation

Dec 6: Competition finals